Accessible Technologies

By Mattie Coccia and Alex Schneider

Follow along: http://is.gd/YSBIrP

Talking Points

Physical disabilities, not mental

Consumption of media

Timeline of technology

1700s: Sign Language

1824: Braille

1913: Hearing Aids

1950s: TTS/Screen Readers

1972: Closed Captioning

Legal History

Pre-WWI: Second class citizens

1930-1950: Disabled war veterans lobby for increased rights and support

1973: Rehabilitation act

1990: Americans with Disibilities Act

2010: Communications and Video Accessibility Act

http://archive.adl.org/education/curriculum_connections/fall_2005/fall_2005_lesson5_history.html

Development and sale of traditional accessible technologies

Hearing aids $1500+

Powered wheelchairs $1500+

Navigation systems for the blind $600

Assistive Technologies That Are Still Expensive

Sip/puff switches $300+

Refreshable braille display $3500+

Brain computer interface $400+

epoc brain reader.

A11y (Accessibility) Software

Screen readers

Speech recognition for control

Automatic captioning systems

Writing Accessible Software is Hard


  1. Chapter 1
  2. Chapter 2
  3. Quiz
Chapter 1 content goes here
Chapter 2 content goes here
Quiz content goes here

16 lines of code



Chapter 1 content goes here
Chapter 2 content goes here
Quiz content goes here

37 lines of code - more than double

Automatic Captions

Accessibility in Gaming

Colorblind mode

Visual based games adapted for blind gamers

Unconventional control methods

Colorblind mode menu

Split screen of color blind mode vs not.

Colorblind mode

Split screen of color blind mode vs not.

Visual based games adapted for blind gamers

Split screen of color blind mode vs not.

Unconventional control methods

GimpyG Gaming video

Disabled people often have to jump through hoops in order to get the same experiences.

Who should be responsible?

Content creators?

Accessible technology developers?

Development time for games and accessible software is expensive!

Possible Solutions

Incentives for spending dev time making products accessible

Provide standard built into the operating system for pluggable accessibility tools (colorblindness, subtitles, alternate control devices)

Subsidize the hardware that is neededed